Class WGLWidget.JavaScriptVector

Enclosing class:

public static class WGLWidget.JavaScriptVector
extends java.lang.Object
A client-side JavaScript vector.

Using a WGLWidget.JavaScriptVector, GL parameters can be modified without communication with the server. The value of the WGLWidget.JavaScriptMatrix4x4 is updated server-side whenever an event is sent to the server.

The WGLWidget.JavaScriptVector is represented in JavaScript as an array, either as a Float32Array or as a plain JavaScript array.

  • Constructor Summary

    Constructor Description
    JavaScriptVector​(int length)
    Create a temporarily invalid WGLWidget.JavaScriptVector.
  • Method Summary

    Modifier and Type Method Description
    int getId()  
    java.lang.String getJsRef()
    Returns the JavaScript reference to this WGLWidget.JavaScriptVector.
    int getLength()
    Returns the length (number of items) of this WGLWidget.JavaScriptVector.
    java.util.List<java.lang.Float> getValue()
    Returns the current server-side value.
    boolean hasContext()
    Returns whether this JavaScriptVector has been assigned to a WGLWidget.
    boolean isInitialized()
    Returns whether this JavaScriptVector has been initialized.

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait