void |
WGLWidget.uniform1f(WGLWidget.UniformLocation location,
double x) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform1f(WGLWidget.UniformLocation location,
double x) |
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void |
WGLWidget.uniform1fv(WGLWidget.UniformLocation location,
float[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WGLWidget.uniform1fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector v) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform1fv(WGLWidget.UniformLocation location,
float[] value) |
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void |
WServerGLWidget.uniform1fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector value) |
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void |
WGLWidget.uniform1i(WGLWidget.UniformLocation location,
int x) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform1i(WGLWidget.UniformLocation location,
int x) |
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void |
WGLWidget.uniform1iv(WGLWidget.UniformLocation location,
int[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform1iv(WGLWidget.UniformLocation location,
int[] value) |
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void |
WGLWidget.uniform2f(WGLWidget.UniformLocation location,
double x,
double y) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform2f(WGLWidget.UniformLocation location,
double x,
double y) |
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void |
WGLWidget.uniform2fv(WGLWidget.UniformLocation location,
float[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WGLWidget.uniform2fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector v) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform2fv(WGLWidget.UniformLocation location,
float[] value) |
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void |
WServerGLWidget.uniform2fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector value) |
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void |
WGLWidget.uniform2i(WGLWidget.UniformLocation location,
int x,
int y) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform2i(WGLWidget.UniformLocation location,
int x,
int y) |
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void |
WGLWidget.uniform2iv(WGLWidget.UniformLocation location,
int[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform2iv(WGLWidget.UniformLocation location,
int[] value) |
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void |
WGLWidget.uniform3f(WGLWidget.UniformLocation location,
double x,
double y,
double z) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform3f(WGLWidget.UniformLocation location,
double x,
double y,
double z) |
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void |
WGLWidget.uniform3fv(WGLWidget.UniformLocation location,
float[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WGLWidget.uniform3fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector v) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform3fv(WGLWidget.UniformLocation location,
float[] value) |
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void |
WServerGLWidget.uniform3fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector value) |
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void |
WGLWidget.uniform3i(WGLWidget.UniformLocation location,
int x,
int y,
int z) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform3i(WGLWidget.UniformLocation location,
int x,
int y,
int z) |
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void |
WGLWidget.uniform3iv(WGLWidget.UniformLocation location,
int[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform3iv(WGLWidget.UniformLocation location,
int[] value) |
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void |
WGLWidget.uniform4f(WGLWidget.UniformLocation location,
double x,
double y,
double z,
double w) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform4f(WGLWidget.UniformLocation location,
double x,
double y,
double z,
double w) |
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void |
WGLWidget.uniform4fv(WGLWidget.UniformLocation location,
float[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WGLWidget.uniform4fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector v) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform4fv(WGLWidget.UniformLocation location,
float[] value) |
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void |
WServerGLWidget.uniform4fv(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptVector value) |
|
void |
WGLWidget.uniform4i(WGLWidget.UniformLocation location,
int x,
int y,
int z,
int w) |
GL function to set the value of a uniform variable of the current program.
|
void |
WServerGLWidget.uniform4i(WGLWidget.UniformLocation location,
int x,
int y,
int z,
int w) |
|
void |
WGLWidget.uniform4iv(WGLWidget.UniformLocation location,
int[] value) |
GL function to set the value of a uniform variable of the current program.
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void |
WServerGLWidget.uniform4iv(WGLWidget.UniformLocation location,
int[] value) |
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void |
WGLWidget.uniformMatrix2(WGLWidget.UniformLocation location,
Matrix2f m) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix2(WGLWidget.UniformLocation location,
Matrix2f m) |
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void |
WGLWidget.uniformMatrix2fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix2fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
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void |
WGLWidget.uniformMatrix3(WGLWidget.UniformLocation location,
javax.vecmath.Matrix3f m) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix3(WGLWidget.UniformLocation location,
javax.vecmath.Matrix3f m) |
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void |
WGLWidget.uniformMatrix3fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix3fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
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void |
WGLWidget.uniformMatrix4(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptMatrix4x4 jsm) |
GL function to set the value of a uniform matrix of the current program.
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void |
WGLWidget.uniformMatrix4(WGLWidget.UniformLocation location,
javax.vecmath.Matrix4f m) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix4(WGLWidget.UniformLocation location,
WGLWidget.JavaScriptMatrix4x4 jsm) |
|
void |
WServerGLWidget.uniformMatrix4(WGLWidget.UniformLocation location,
javax.vecmath.Matrix4f m) |
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void |
WGLWidget.uniformMatrix4fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
GL function to set the value of a uniform matrix of the current program.
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void |
WServerGLWidget.uniformMatrix4fv(WGLWidget.UniformLocation location,
boolean transpose,
double[] value) |
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